Recently with the Amazon Appstore promotions wherein they’ve been handing out coins left and rights I’ve been buying up a lot of different games. One such game is Monument Valley, a mind game with shades of M.C. Escher’s art built right into the game.
Like The great artwork of M.C. Escher, the playing boards in Monument Valley are impossible perspectives. “Escher is most famous for his so-called impossible constructions, such as Ascending and Descending, Relativity, his Transformation Prints, such as Metamorphosis I, Metamorphosis II and Metamorphosis III, Sky & Water I or Reptiles” Source
One of the best things about Monument Valley is the feeling you get every time you figure out a new way to accomplish something, it’s reminiscent of learning to ride a bike. You get the strong feeling that you can’t believe you didn’t see it that way before. It’s just a wonderful feeling of revelation. Of course, the more levels you climb through, the better your perception of the unreal and the impossible becomes.
Everything about the game is gorgeous, from the playing boards themselves all the way down to the level selector. The whole game consists of only ten levels, now if the game is particularly difficult for you, the 10 levels may last a good a amount of time, but if you manage to pick it up quickly, you can play through the entire game in under an hour. The game costs $3.99, so to my mind, it’s not nearly enough content for a $4 tag. However I do like the game enough to say that I would pay the money for it.
Monument Valley is available on Google Play, Amazon Appstore, and the iTunes Appstore with a $3.99 price tag across the board. If you have some credit to burn, or an excess of Amazon coins, I highly recommend the app.
The movement controls for your character, Princess Ida, are simple. You just tap the ground where you want her to move and if there is a connecting path, she will move to that location. There are a few things you must do to change the levels in order to get Ida to the end. Here is a screenshot to illustrate the movement controls.
There Is No Spoon
To quote the most memorable hopefuls in the Matrix; “Do not try and bend the spoon. That’s impossible. Instead… only try to realize the truth. There is no spoon. Then you’ll see that it is not the spoon that bends, it is only yourself.” Once you wrap your head around the fact that there is no spoon, and get the hang of how the perspective shifts, tossing out everything you knew about geometry and architecture you can start to really see how the game works. You’ll start to see the world in code like NEO.
Website: Monument Valley Game
iTunes: Monument Valley For iPhone and iPad
Amazon: Monument Valley For Kindle Fire
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